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Mount Rainier Technology Camp
Trinity Technology
Redmond, WA
USA
Year: 2000
Status: Laureate
Category: Education & Academia
Nominating Company: Macromedia
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Intensive wilderness experience followed by equally intensive computer
training helps at-risk students to absorb both important values and
marketable skills in a field where verbal communications is not the
primary determinant of success |
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The wilderness formed many of mankind's values including honesty,
trust, individual responsibility, teamwork, and more. All were survival skills
for our recent forefathers who interfaced directly with the wilderness.
These skills eventually became values, which eventually became the
archetypes of humanity. Today most children, especially at-risk children,
have little contact with the wilderness. Their parents and their
neighborhoods teach their values. Unfortunately these values are not
always positive. The Mount Rainier Technology Camp takes at-risk
students to meet this aboriginal teacher whose rules cannot be
challenged. It then uses these newfound skills to train the students in
computer technology, a field where verbal communications (often the
weakest skill of an at-risk child) are not the determinants of success.
Their success in both elements provides them with the confidence
needed to better perform in school and professional life.
The
Mount Rainier Technology Camp is presented by Trinity Tech, the
Washington State School System, Microsoft, and the US Department of
Energy, as a major project for the Centennial Celebration of Mount Rainier
National Park. All are united by their desire to increase access to
technology for disadvantaged communities, improve education through
technology, and change the lives of at-risk youth. Our model applies
technology in project-based experiential-education where students gain
real-life professional skills while they produce a marketable product
whose revenues sustain the program.
The program took 100
at-risk students from thirty-two Washington school districts on wilderness
backpacking trips during the summer of 1999. This was followed by four
intensive days of computer training. Students built computers, learned
Macromedia Director, and produced a wilderness preservation CD-ROM
for Mount RainierÍs Centennial. After completing the summer program,
students serve in a one-year technology support internship at their school
district. This provides real professional experience while giving the school
districts desperately needed computer support personnel free of charge.
During their internship, students must also use their newfound
Macromedia Director skills to author and sell a CD-ROM title to a local
organization. Upon completing their internship, students receive a free
computer with software, and their school receives a free computer lab
with software. The project began in late 1997 when the
Superintendent of Mount Rainier National Park selected the project for the
ParkÍs Centennial Celebration. This was based on his direct experience
in previous years with smaller projects run by Trinity Technology at Mount
Rainier and Olympic National Parks.
Since no program had
ever been conducted in the State of Washington that combined students
from multiple school districts on a single project, and no
school-sponsored programs had ever taken at-risk students on overnight
trips in the wilderness, a pilot program was essential. Thus, during the
summer of 1998, a smaller project involving 18 students from five school
districts was conducted. Based upon the success of this pilot project, all
agreed to proceed with the Centennial Project.
The Centennial
Project began by determining the product the students would produce
using technology. Previous projects used Macromedia Director to
produce a CD-ROM. Since students are captivated by multimedia, a
CD-ROM would be produced. The content of the CD-ROM had to be
related to Mount Rainier. Yet an informational CD-ROM already existed on
the geology, biology, and history of the Park. However, no CD-ROM
existed on the topic of wilderness preservation. Since Mount Rainier
National Park is a 100-year-old federally preserved wilderness area, they
had extensive information on the topic. Ultimately all agreed to have the
students produce a wilderness preservation CD-ROM for Mount RainierÍs
Centennial.
In late 1998 the Environmental School at the
University of Washington created a detailed outline on the topic of
wilderness preservation. This outline was then divided into 32
categories. In early 1999, applications were put out on the Internet for 32
impoverished school districts to participate in the program. These
districts typically have high enrollment in free and reduced lunch
programs and contain high Native American, Mexican American, and
African American populations.
In order to participate in the
summer program, each school selected was required to research an
assigned sub-topic on wilderness preservation, and transport three
students and one volunteer teacher to Mount Rainier three times. Then
during the following school year, they were required to create and operate
a student-based technology support internship program at their school.
They also had to use the skills they obtained during the summer program
to produce and sell a CD-ROM title to a non-school organization in their
local community. In return, each school would receive a free computer lab
(12 systems), a suite of software for each computer (Microsoft Office
2000, Windows Í98, and Encarta), and an advanced CD-ROM production
system.
Nearly 100 school districts completed the lengthy
application. Only 32 were selected. These represented a geographic,
ethnic, racial, and cultural cross section of Washington State. Each
school then selected three students fitting the profile: * 8th-11th
grade boys & girls having difficulty learning in a classroom (alternative
schools, etc). * Physically fit and fairly intelligent, as the backpacking
and computer training are rigorous. * Ideally from single parent
households, as these students rarely get to hike/camp outdoors. *
Financially deprived. This is very important. Students must not have a
computer at home. * Not friends prior to the program. This
reinforces preexisting destructive behavior patterns.
Once the
students were selected, the project coordinator visited each school and
discussed the program requirements to parents, teachers, and students.
The school was then assigned its wilderness-preservation subtopic.
Each student was informed of available resources to perform the required
background research on this topic during their spring 1999 semester.
These resources included: * Connie Myers, Executive Director, Arthur
Carhart National Wilderness Center * Chuck Burgess, Director of
Wilderness.net, University of Montana * Interpretive personnel, Mount
Rainier National Park * Numerous web sites * A bibliography of
printed materials
In the late spring of 1999, each student took
part in a one day wilderness survival and R.O.P.E.S. Class. It covered the
teamwork and backcountry skills necessary to safely complete a
wilderness expedition. Each student also went on a 2-hour hike with full
backpacks. This was used to determine if a participant had an
insurmountable emotional or physical problem thereby requiring the
selection of an alternate. Finally, teachers were trained in "back-country
curriculum", showing them how to identify and discuss with the students
the various ecosystems, geology, and biology they would be encountering
on the trip.
WILDERNESS SECTION
Each student
went on a three day / two night backpacking trip in Mount Rainier National
Park. Prior to the trip, students determined from their research the
wilderness preservation media they had to gather. Students brought
digital cameras, video equipment, tape recorders, water testing kits, and
more. In most cases their schools provided this equipment.
The trails selected were quite rugged with little road access.
This captivated the students, and revealed the grandeur of WashingtonÍs
highest mountain, including its volcanology, glaciers, meadows, and
forests. While on the trail, teachers trained the students in geology,
volcanology, and biology, from the curriculum-based materials provided
by the program.
There were eleven separate expeditions in all.
They took place between July 23rd and August 21st, 1999. Each hiking
party consisted of 9 students from three school districts, two teachers,
and one professional guide. The three school districts selected on each
expedition represented different geographic and racial backgrounds. This
created a multicultural experience for the students, allowing them to
overcome any pre-existing bias while they learned to survive and work as
a team in the wilderness. This new environment, completely
self-contained and isolated from the modern world, placed new demands
upon the students. It promoted better ways to solve problems and learn.
The myriad of successes and failures experienced during the trip created
an imprint for what it takes to cooperate with others to accomplish a goal.
Honorary leaders from government, education, and industry
were recruited to provide send-off speeches and day-hike with the
students during the first day of their expeditions. These leaders
were: * Terry Bergeson, State Superintendent of Public
Instruction * Mark Wolfram, Vice President of Microsoft * Dave
Uberaga, Superintendent of Mount Rainier National Park * Paul
Brainerd, Founder of Aldous Corp, and founder of the Brainerd
Foundation * Doug Walker, CEO of Walker, Richer, & Quinn, and
Chairman of the Nature Conservancy * Slade Gorton, United States
Senator COMPUTER TRAINING SECTION
The
computer training segment took place at a Wilderness Retreat Center
near Mount Rainier National Park on August 26th through 29th.
Professionals from Trinity Technology, Macromedia, Microsoft, and the US
Department of Energy trained students in computer skills. These are the
same skills the instructors use every day on their jobs, maximizing the
studentÍs understanding that what they were learning was directly
applicable to the workplace. They also trained the students with the same
respect they gave adults, and expected the same in return.
Students first went through a lengthy check-in process,
including being scanned through a metal detector. Any prohibited
materials were eliminated. The computer camp was operated in the
same experiential format as the wilderness camp. Rather than being
trained in a classroom, students learned about technology first hand by
assembling the computers that they used. Most had never seen the
inside of a computer. Some had never used a screwdriver. By the end of
the first day, students completed building a computer with 64MB RAM,
hard drive, 24X CD-ROM drive, video capture card, flat bed scanner, sound
system, and more. In the process they became computer hardware
technicians, comfortable with swapping internal components, and asking
questions about things they did not know.
While the students
assembled their computers, teachers took part in a technology internship
training class. Unfortunately, few Washington school districts have
student based technology support programs. WashingtonÍs most
advanced program is run through the Issaquah School District. Ron
Leslie, the creator of IssaquahÍs program, trained the technology directors
from the 32 participating schools on how to create student-based
programs. In addition, Will Fry, Technology Director for Chief Leschi
Schools, created a student-based program for the five students from his
school who participated in the 1998 pilot project. Mr. Fry explained how to
take students immediately following the program and get them busy
supporting the technology in their district.
Concurrent with the
technology camp was a National Park technology summit. Its topic was
"Using Youth and Technology in the Wilderness". This first-ever summit
was arranged to examine the Park ServiceÍs need for technology workers
in ecosystem monitoring and visitor center exhibits, and the opportunity for
students to fulfill these needs. The Camp became a case study for the
summit. In attendance were Bill Briggle (former Undersecretary of the
Interior and head of the National Park Wilderness Steering Committee),
Bill Palec (Superintendent of North Cascades National Park), Chuck
Burgess (the head of the Wilderness Information Network at the University
of Montana), Barbara Miranda (Chief Interpretation Liaison for Yosemite
National Park and Kings Canyon National Park), a member of the North
Cascades Institute, the head of Technology Curriculum for the State of
Washington, and others.
These people heard the
testimonials of life-changing experiences from students as a result of the
wilderness program. Many students and teachers felt that such an
experience should be a requirement for every high-school student in the
State of Washington and beyond. Some stated very eloquently that
although government provides access to education in public schools, they
provide no access to education in "godÍs school" (the wilderness), where
mankind learns his values. The Park Service and State Education
Personnel were very moved.
The second day started early
with the arrival of the trainer from Macromedia. Beginning at 8:30am,
students and teachers began learning Macromedia Director using the 33
computers the students assembled the day before. Students who
previously had difficulty paying attention in the classroom were bonded in
the wilderness with the spirit of teamwork and accomplishment. This is
evidenced by the fact that the formal training did not end until 10:30pm that
evening (12 hours total time in training), with not a single student
dropping out. This stunned nearly all of the teachers present, yet is
indicative of results experienced in previous programs.
At
10:30 PM, students were given the assignment of creating a single logical
CD-ROM sequence for their projects including scanned pictures, text, and
a voice over. Students who felt they fully understood the materials
presented in the training were asked to stand up. Like on the wilderness
expedition, they were explained that it was not important who finished first,
but that they all finished together. Like a strong hiker in the wilderness,
their job was to assist others in completing the journey. The
measurement of success was not what can achieved by one, but the one
that can be achieved by all. Most of the students immediately engaged in
this assignment, with 80% still at their computers at 12:30am. Ultimately
the adult leaders could no longer stay awake and the computer room was
shut down.
By the end of the second day, 9 Seattle-area
Macromedia Director experts arrived. They were professional CD-ROM
creators who volunteered to assist the students in producing their
sections of the CD-ROM. However they had one restrictionƒthey could not
touch the computer, only answer questions and provide
guidance.
The third day began at 8:30am. It was completely
open format after a short 2 hour training session. Students were given
the remainder of the day to complete their section of the CD-ROM. As with
the second day, students broke into their subtopic-teams consisting of
their teacher and three students. From time to time, Macromedia experts
visited the teams, answering questions and providing guidance. The
teams used their time to research information, organize their media,
gather additional media, and program their computers. Some took short
day-trips into Mount Rainier National Park where they interviewed rangers
and asked questions. By the end of the day, rangers at Mount Rainier
wondered who all of the inquisitive and knowledgeable students
wereƒnot knowing they were labeled "at-risk".
Chuck Burgess
of the University of Montana served as a Wilderness Preservation
Information Help Desk, complete with his laptop computer containing
2gigabytes of wilderness data and a link to the Internet for unlimited
additional information. From time to time, students were lined up
ten-deep waiting for their turn to talk to Chuck about Wilderness
Preservationƒall internally motivated, all at-risk students.
As
with the second night, students stayed on their computers well into the
evening. At 10:00PM there was a going away dance, complete with
contemporary loud music and a dance floor. Amazingly, only about 20
students participated. The other eighty continued to work on their
computer project. Many of these at-risk kids worked until 1am, finally
forced to go to bed by the staff members who could no longer stay awake.
During the fourth day, students continued to work on their
CD-ROM in an open format. At noon the computer rooms were closed
down. At this time, formal presentations were made including licenses
for 433 sets of Microsoft Office 2000, Windows 98 and Encarta. Each
student received a certificate that entitled him or her to a free computer
upon completing their internship in June, 2000. These computers came
from over 400 that were donated to by program by the US Department of
Energy. Each school received title to the CD-ROM production computer
they had been working on during the past four days, with one caveat:
Within one year they must produce and SELL a CD-ROM to an non-school
organization their local community. This effectively got 32 school districts
into the CD-ROM production business. In a sense, the project "spawned"
132 self-sustaining "eggs" fitting the model:
"Apply technology
in project-based experiential-education where students gain real-life
professional skills while they produce a marketable product whose
revenues ultimately sustain the program"
* One hundred of
these are students taking part in one-year technology support internships
at their schools, providing valuable services that their school districts
would otherwise have to pay for, and gaining high tech job experience.
With money the school saves, they can invest in training new interns and
more.
* The other 32 are self-supporting CD-ROM creation
projects required of the school districts. With proceeds from the CD-ROM
they sell, these schools can invest in more training and better hardware to
use in the creation of future income-generating CD-ROMs or Web-sites.
As this self-sustaining model grows and evolves at each
school, we hope that it generates results not yet foreseen. These results
will be shared with the other schools. We are now in the process of
implementing an extensive follow-up study that will reveal * how
many internships were completed * the duties the students
performed, * the jobs students obtained after school * the
CD-ROMs produced by the schools, * the income these CD-ROMs
generated * where that income was spent * much
more.
As the creator of this program, one of my
memorable moments was a difference of opinion I had with a senior
employee of one of the projectÍs partners in early 1999. After explaining
the program to him in great detail, he looked up at me and said sternly
"There is no way you can do this". Now that we did all of it and more, I
know that all credit belongs to the 100 amazing students I have come to
know and love.
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Students who were previously considered unknown or at-risk are now
leaders in their school. They learned in the wilderness that they can
adapt and succeed in the most intimidating environments. This shattered
old barriers and opened new horizons. Their internships have harnessed
their creativity for the benefit of their school. They are not only teaching
students and repairing computers, many are teaching teachers how to
use technology. In some cases, students have become involved in
activities far beyond what was imagined by program
creators.
Members of an education research panel at the
University of Washington now use this project as a case example for a
new model in education. It is project-based experiential education where
students see the tangible results of their learning. Prior to the project,
most educators felt that students were not capable of professional work.
After the project, these educators are embracing it. They understand that
technology creates this opportunity because knowledge rapidly becomes
obsolete. Students have the ability to learn faster than adults do, thus they
have an inherent ability to surpass adults when applying new technology
to subject matter.
Technology is certainly not an end-all in
education. However project-based education in technology dramatically
shows students why they need to learn English, math, science, art and
more. It also shows them where they are in need of improvement. When
producing their CD-ROM, many suddenly felt embarrassed by their poor
English skills, some for the first time. Those who were artistic excelled at
designing. Students who created good CD-ROM segments drew great
esteem of their classmates; not for misbehaving or knowing rap lyrics, but
for the artistic presentation of beautiful photographs, voice-overs, and
English prose. It was a magical experience for all
present.
The fact that the project produces what it consumes
has created a self-perpetuating mechanism that continuously evolves.
Each time a school technology director is contacted, new and exciting
applications for the student internship are often discovered. One school
has now coordinated with their accounting program and their DECCA club
to create a business where the entire student body is involved in acquiring
donated surplus computers, the student interns rehabilitate them, the
DECCA club sells them, and the accounting class keeps track of the
money. All of this came out of the program, and the model it
espouses.
The project was designed so that its impact would
be witnessed by many. It has been presented to the offices of US Senator
Patty Murray and US Representative Norm Dicks as a possible federal
response to youth violence in the classroom. It was formally presented to
Robert Stanton, Director of the National Park Service. On his good
recommendation, it was presented at the annual National Park
SuperintendentÍs Conference in Santa Fe New Mexico. There is no
similar project in the National Park Service. It was the only project
presented at the Summit that brought multiracial groups into a National
Park. This is now one of the Park Services primary goals. Many Park
officials desired the program for their parks. Out of this desire, Maureen
Finnerty, Deputy Director of the National Park Service, directed a staff
member to begin working with the US Department of Education to explore
funding a national program. With many organizations competing for the
same federal dollars, this may prove to be a lengthy process.
Due to the leveraging of relationships, this program generates
over $10 in tangible hardware and software for every dollar invested. This
says nothing of the training provided by it. Based on this, we are now
working with US Senator Slade Gorton, Chairman of the Department of
Interior Appropriations Committee, to provide funding for a national
program through the National Park Service.
Should any of
these funding opportunities be realized, Lou August, Project Director, has
agreed to donate one year of this time to make a national program a
reality.
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Information technology was the primary tool needed to execute the project.
However the goal was never to learn Macromedia Director or Windows
Í98. The goal was to use this technology as a tool to create a Wilderness
Preservation CD-ROM for Mount Rainier National Park. It was the
studentÍs focus on this end product that took away the tediousness of
learning about wilderness preservation, and the complexity of using
Macromedia Director.
Ultimately technology became the
vehicle by which high school students could produce professional work.
This is due to their capacity to learn. Never before in our history has this
been true. Previously, knowledge always relied on older knowledge.
Professional fields took years to master. At most, high school students
could do professional work as laborers, or to a limited degree, in the
school auto shop.
Today, students do not need to know
Visicalc or Lotus 123 in order to master Excel. The only thing that matters
is their velocity of learning the latest application. By harnessing this
velocity of learning, high school students have a productive place in an
information-based economy.
This introduces a new model for
education in an accelerating world. It is well accepted that the rate of
increase in human knowledge is accelerating. Years ago, education up
to a college degree is all one needed to get from ignorance to a lifetime of
job functionality. New knowledge was simply not arriving fast enough to
warrant additional education. Later, as the velocity of change increased,
professional development courses were needed to keep one current.
However what happens when the rate of human knowledge increases
faster than what is possible to learn in a lifetime? After all, this is the
knowledge curve we all agree that we are on.
The Mount
Rainier Technology Camp accidentally created a structure that thrives in
an environment of acceleration and change. This structure is now called
the Rotational Theory. It utilizes simple concepts in physics and applies
them to organizations. The theory states that only way for an organization
to accelerate is for it to produce what it consumes, this maintains its
"velocity" in the absence of any additional resources. When additional
resources are put into the organization, it creates acceleration.
Successful companies have used this principle for years in order to
accelerate. However today, high-tech companies must accelerate simply
to survive. This is because it takes money to buy capital equipment and
train employees, in order to produce marketable products, which appeal
to the needs of customers, which creates money to buy capital equipment
and train employees. With each rotation, it can adapt to changes in the
market and/or technology. As this rotates faster and faster, enormous
wealth is generated, along with trained employees. Those that do not
"rotate" simply go out of business.
NEW ROTATIONAL MODEL
FOR EDUCATION
To see how this applies to education, one
needs only to look at the inputs required: Money and trained teachers. In
order to keep up in an accelerating world, schools must somehow
produce money and trained teachers. The answer is in the students
themselves!
It is a system where students are taught in grades
K-9 the skills necessary for a project-based high-school program. This
does not alter the actual classroom training; it only makes relevant to the
students the basic education skills they will need in order to succeed in
high school.
After graduating 9th grade, students will become
involved in a summer program, similar to the Mount Rainier Technology
Camp, at a local National Park. Its intent would be to break a studentÍs
perceived barriers, and introduce them to the essential wilderness
derived values needed for project-based education. Students would also
get a brief sampling of all areas of project-based technology, including
website design, multimedia, computer hardware, and networking.
Ultimately they would have to select one for their high-school area of
technology expertise.
During 10th and 11th grades, student
take their other core classes including English, math, science, and
technology. However students will also take classes to master the
current version of software in their selected area of technology expertise.
Finally, students in their junior and senior years are involved in
projects with their community that apply the technology in order to produce
a professional product. In the process, the students learn the latest
version of software and/or hardware in their area of expertise. This
applies the same teaching / learning methodology used in high-tech firms
today.
Many junior and senior year teachers are not involved in
teaching, rather, they are involved in establishing relationships with local
businesses and organizations who will buy the products produced by
students at lower-than-market rates. They will also be coaches to
students who are applying a level of technology that even the teachers do
not understand. These projects may be creating a website for the local
hardware store, producing a CD-ROM for the county historic society,
working on the school districtÍs wide area network, or running the
school-based technology recycling program.
In the process of
producing these products, students will apply many of their other English,
math, science and information technology skills. Best of all, technology
and the Internet allow these projects to be performed while on school
premises.
Upon completing their senior year, students will
have gained an enormous volume of skills. Many would have received job
offers from the companies they produced projects for. Some will continue
on to college. Those going to local community colleges may become
involved in a proposed teaching program where these same students go
back to teach the 10th and 11th grade high-school technology class in
their area of expertise. They would be the ideal teachers. With the project
under their belt, and having learned the latest version of software and
hardware in their area of expertise. Best of all, this sets up a rotational
cycle where students become the teachers, removing the adults from
fast-paced technology education. With this achieved, the education
system would match the accelerating model, producing what it
consumes: Teachers and money. Then additional effort (school district
money and planning) would create acceleration in the form of new areas
of expertise and projects for applications yet unknown.
Based
on the obstacles the program encountered during its first ten years,
adopting a model like the one above may prove lengthy. In 1992, 1993,
and 1994, not a single school district in Washington would agree to take
at-risk youth on overnight wilderness backpacking trips to learn the skills
necessary for project-based education. None of them thought at-risk kids
could produce technology products, no less pay attention for more than 15
minutes. Yet in 1999, expeditions were led by the State Superintendent of
Public Instruction, followed by three technology moguls and a US Senator.
What precipitated this change is twofold. The program successfully took
small groups of at-risk youth into the wilderness and produced technology
products in 1995, 1996, and 1998, and educators are realizing that our
current education system simply cannot keep up. Put simply, schools are
willing to try proven new approaches. Even Terry Bergeson, State
Superintendent of Public Instruction, is now interest in this new "rotational
model", which will be presented to her on January 31st,
2000.
To achieve our goal of a national program, it will take
continued growth and success. However the "rotational model" has an
inevitable nature to it. There is no way our existing education system,
structured for relatively static knowledge growth, can possibly keep up in
an accelerating world. The 1999 project created 32 programs of
self-sustaining learning in technology. The rate at which these programs
are replicating and deepening is quite profound. This change may not
happen through school board edict, it may happen all by itself.
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* The program has a high rate of success in taking students lacking in
confidence and labeled "at-risk", and turning them into leaders.
* The program has a high rate of success in giving at-risk
students a purpose that fits into society, so they are no longer considered
"outcasts".
* An extremely effective program that uses
project-based experiential education in all of its teaching.
* The
program gets our nationÍs school districts into producing marketable
technology products that generate revenue to sustain the education
system. Currently the list of products includes technology services for
schools, recycling technology from companies into schools (or selling it to
the local community), and CD-ROM authoring services for the local
community. The program was one of our nationÍs first to create student
internships for school-based technology support. To our knowledge, it is
the first to get schools directly involved in revenue producing high-tech
projects with the local community (CD-ROM creation, revenue-generating
computer recycling).
* It is the only project sponsored by the
National Park Service that takes multicultural at-risk youth on overnight
wilderness expeditions, and the only program in America that combines
project-based wilderness and technology education.
* Lou
August did extensive research from 1989 to 1992 to identify programs in
our NationÍs schools that took at-risk students on overnight adventures in
the wilderness. He was unable to find any public schools that took
students of any profile (though there were some private schools that took
regular students). His journey to convince WashingtonÍs schools to take
on this endeavor is detailed below.
The program used many
original models from which its foundation was built:
*
Rotational Model. A model that can be applied to any organization in order
to stay competitive in an accelerating world. The explanation above is only
as it applies to education. Its full application to private enterprise is far
more telling, and beyond the scope of this questionnaire. As a result of
the Mount Rainier Technology Camp, Trinity Technology is now fully
pursuing this model. It is a rotational model not based on maximizing
profit, but instead based on maximizing goodwill and community through
its profits. Given equivalent products and services, the free market
decides if a company pursuing goodwill is stronger than one pursing
profits. Recent protests at the WTO summit in Seattle in early December
indicate that a prosperous America has outgrown simple capitalism, and
is ready to embrace, through the free market, a better more
compassionate system. This system is fully explained through the
Rotational Model and supported by Process Philosophy. Lou August is
currently writing a book fully detailing this model and its impact on society.
Based on his research, there is no similar organizational theory in
existence.
* Wilderness as the aboriginal Teacher. Outward
Bound and similar programs have long espoused the importance of
wilderness-derived values including individual responsibility and
teamwork. The understanding that these values are essential for at-risk
students to get involved in project-based learning is unique to the Mount
Rainier Technology Camp. Unfortunately these values by themselves are
usually not enough for students to succeed in a high-tech world. With this
understanding, our program uniquely applies these skills to project
based learning in technology. This happens before the students can fall
back into their old behavior patterns.
* Technology education
its devoid of values training. Education in technology provides a studentÍs
best opportunity for success in todayÍs high-tech world. However
computers give back only what is put in. They are devoid of values on
their own. Recent cases of violence in the classroom are proof of this.
Both perpetrators of the Columbine massacre were heavily involved in
computers. Our program was among the first to recognize that the more
time our classrooms spend in high-tech training, the more we must find
effective forums to teach values. It is the first program to recognize that
wilderness education is on a collision course with technology training, in
order for our nationÍs schools to produce well-balanced students. This is
why the offices of US Senator Patty Murray and US Rep. Norm Dicks are
studying the program as a possible federal response to youth violence in
the classroom.
* Students are often labeled "At-Risk" more out
of a difficulty in verbal communications and confidence than a lacking of
raw intelligence. Hence technology is an ideal forum for at-risk students
to express their intelligence and creativity. This is the primary reason why
technology is the subject matter that the studentÍs wilderness values are
applied to. When our program was founded in 1989, we were among the
first to recognize this. Now it is a principal adopted by many
programs.
* Using the wilderness to convince students that
jobs in technology are exciting. Unfortunately many students still
stigmatize technology with being a "nerd". Students entering the Mount
Rainier Technology Camp are almost always drawn by the opportunity for
wilderness adventure. However, by the end of the program, nearly all of
the students are captivated by technology. This is the only program that
uses the wilderness to attract students to careers in
technology.
* In a rapidly changing high-technology world,
professional outcomes are based less on what one knows, and more on
what one is able to learn. In this world, students provide the greatest
capacity to learn, hence the greatest opportunity to create professional
technical products. These products can provide an income source for
school districts struggling to deal with the financial inequalities of the
existing education system. Finally, this project-based, outcome-oriented
environment creates a motivation level that at-risk students are able to
excel in. This program pioneered this model since 1989.
The
program also produced a number of significant outcomes, some
expected, some unexpected:
* Created our nationÍs first ever
statewide school technology project, producing a "virtual software
company" consisting of multiple school districts linked together over the
Internet. This was an unintended outcome. After completing the computer
camp, all participants requested to continue working on their wilderness
preservation CD-ROM subsections. Many felt that given more time, they
could greatly improve its content. Thus all agreed to email updated
sections twice a year to Trinity Technology, where these improved
sections would be integrated into the final product.
* The
program created a system that is using our NationÍs school districts to
take on the enormous task of recycling used corporate technology and
providing access to technology for those who otherwise would not have it.
Trinity Technology is "feeding" the 32 school districts with surplus
technology from the high-tech Puget Sound corridor. This is the only such
network of its kind that we know of in the world, and it is growing at an
exponential rate. Other schools are joining in, embracing the concept and
invigorating their schools and local communities. Students are even
planning to provide software training classes to members of the
impoverished local community who purchase these low-cost computers
from the schools. Trinity has already been involved in recycling over 1000
computers through our stateÍs schools. 700 additional computers will be
shipped out to 21 school districts for recycling on December 14-16. 300
more will go out at the beginning of January. All of this is a direct result of
the Mount Rainier Technology Camp.
* The program hoped to
provide a case study for an ambitious project that required extensive
corporate, government, and education cooperation that was not possible
before the Internet. It had to be relatively devoid of geographic restrictions.
Ultimately the entire statewide program involving dozens of school
districts, numerous government agencies, and many corporations, was
coordinated entirely from the projectÍs web-site. A single coordinator
provided all website updating and pre-trip training for a project that
generated nearly $1,000,000 in technology hardware and software for
WashingtonÍs schools. It also kept the projectÍs final out-of-pocket costs
to under $60,000.
* The program adopted an open, biological
management approach, rather than a closed hierarchical one. Trinity
came to understand its role as that of the coordinator, or brain, not as the
project leader. Like the human body, the brain is no more important than
the other vital organs. This creates a unique loss of ego, and an
immense gain in community. This same understanding of importance
was passed on to all that participated in the project, including the
students. The project welcomed donations and participation from
anybody willing to help, up until the moment the project was conducted.
This meant that it continuously evolved, from the time of inception, through
the time of implementation. Evolution continues to take place, and it is
thrilling at times. This openness created a great deal of fear in some of
the program partners, feeling that the project was getting too big, or that it
might get out of control. However this aspect is true footprint of a
"rotational organization".
Note: Information regarding "how the
project evolved" is detailed in question 5
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The project fell short on some goals, yet it far exceeded many
others:
Areas where the project fell short: * Many students
did not do enough research on their wilderness preservation topic during
the school year. Many scrambled to complete this element during the
computer camp. Clearly this research must be more integrated into the
schoolÍs curriculum. We are working with the State Superintendent of
Public Instruction to resolve this. * Many teachers and guides could
have been more knowledgeable about the wilderness, its habitats, its
geology, and the rules for behavior in the wilderness. A
teacher/guide-only trip will be organized in the future to provide more of
this training. Mount Rainier National Park has submitted a grant to the
National Park Service to cover this funding. * Students showed
varying interest in the technology subject matter. Some liked the
hardware better, some liked the software better. In the future, the
technology camp will offer multiple tracks of training. During the summer
of 2000, these will be computer hardware & troubleshooting, Macromedia
Director, and creating web-sites. * Many of the students were not
physically fit. These students often had an difficult experience during the
wilderness section (only 2 did not make it all the way along the trail).
Better preparation must be made in the schoolÍs physical education
classes. We are working with the Office of the Superintendent of Public
Instruction to resolve this. * More longitudinal support must be
provided during the internship. The 32 schools and 100 students
occasionally encounter obstacles. A half-time technician is needed to
continuously visit the schools and monitor the performance of the
students on their internship. They can provide additional technical
training, assist in sourcing spare parts, and share success stories of
other schools. Trinity Technology is now working to provide this additional
support.
Areas where the program met expectations: *
Crime must be reduced, especially in at-risk communities. The program
provides students with alternatives to negative behavior, exposure to
wilderness-derived values, and employability in high-paying high-tech
careers. All are major components of crime reduction. Future internship
follow-up reports will determine the programÍs success here. *
At-Risk students need to learn self-confidence, individual responsibility,
and teamwork, before they can effectively learn technology and complete a
technology project. Students learned important "Wilderness Derived"
values from the wilderness, the National Park Service, and from the Native
American fireside speakers. Goal completed. * Students need to rid
themselves of racial, cultural, and ethnic prejudices. Student interns took
part in a 3-day backpacking trip. The trips were designed to create a
cross-cultural experience while students live and function in the
wilderness. This rapidly eliminated any possible pre-existing bias. All
students, regardless of race or culture, interacted flawlessly during the
entire event. Goal completed. * People from low-income rural or
central city families need increased access to technology. The program
provided free computers to the 100 students and their family members.
In addition, 300 computers were provided to 32 low-income school
districts for use in technology labs. These computers provide technology
access to thousands of students statewide. All computers delivered.
Goal completed. * Students and adults in at-risk communities need
to learn about computer technology in order to compete in the work force.
The program provided four days of intensive hands-on high-impact
computer training for student interns. This included computer assembly
& repair, applications, project planning, and CD-ROM creation. Goal
completed during the computer camp. Internship follow-up reports will
reveal additional knowledge gained. * Students and adults need
work experience in order to get a job. Students gain this experience in
computer repair, networking, and applications during their internships.
The teacher at each school must also establish a relationship with a local
non-school organization to provide multimedia services for them at
lower-than-market rates. This work is performed by students, thereby
providing students with professional job experience. Internship follow-up
reports will indicate success here. * Students need to feel more
immediate relevance between their class studies and their life thereafter.
The project-based summer program and internship shows students the
immediate importance of writing, math, art, and communication skills.
This creates increased motivation for their non-internship studies during
the school year. Internship follow-up reports are required to respond to
this. * Students need to feel more connected to their school. Student
interns become a required component of the school districtÍs operations.
Rather than outcasts, they become leaders in their school. Internship
follow-up reports will reveal success. * Students must learn to think
& problem-solve in real-life situations. Interns face many problem-solving
events on a daily basis, learning to interface with adults as well as
students. * Businesses & organizations in economically depressed
communities need an inexpensive way to obtain informational CD-ROM
creation services. The program provides a functional, self-sustaining
model for school districts to perform these services. Internship follow-up
reports will indicate the projects completed. * Schools need a model
for a program that integrates them with other government agencies and
the private sector. The project closely linked: 32 school districts, the US
Department of Energy, the US National Park Service, the University of
Washington, the University of Montana, Bellevue Community College,
Microsoft, Trinity Technology, Electric Lightwave, 3 foundations, and many
more. All adults who actually participated were moved by their experience
working and helping disadvantaged students. These linkages should
last long after the program has ended. Goal completed. Follow-up
reports will indicate the relations that were maintained with the
schools. * Schools need a way to be self-funding The schools are
compensated for the CD-ROMs their students create during their
internship, creating a self-funding teaching mechanism for schools. The
district also saves money by using free student interns who support their
existing technology and bring in new recycled computers. Internship
follow-up reports will reveal the success. * Mount Rainier National
Park needed a major project for its centennial celebration. The project
was completed on time, on budget, and without injury. The students
succeeded in completed what nearly everybody felt they could not do: A
professional CD-ROM on Wilderness Preservation. This CD-ROM is now
in post-production.
Areas where the program exceeded
expectations: * The program provided 32 advanced CD-ROM
creation machines to every school (64MB, 3GB, flatbed scanner,
microphone, video capture card, CD-ROM drive, 17" monitor). Since these
were not part of the original agreement with the schools, the program was
able to create the condition that they could only keep them if they produced
a CD-ROM for an organization in their local community. This effectively got
schools into the CD-ROM production business. * Many of the 32
school districts are now actively using their student interns to recycle used
corporate technology into their school districts. * Students have
become involved in many more activities than previously anticipated,
replicating the "rotational model" in a variety of projects (see
"Testimonials" below). * News of the program has traveled to many
education authorities where Lou August has been the featured
speaker. * News of the programÍs success has reached corporate
America, some of which now desire to provide funding to future
programs.
Our plans for the future are extensive. Trinity will
continue to provide sourcing for surplus computers to all 32 schools
involved in the 1999 project. Other Washington Schools are also
welcome. Trinity will also donate the services of their local technicians for
ongoing training of the student interns. Each teacher is required to
submit two follow-up reports on their student interns. One at the end of
December, and one in June. Trinity will continue to provide updates to the
student-produced CD-ROM. At some point prior to July of 2000, Trinity
Technology intends to submit the CD-ROM to the National Park Service
with the request that it becomes an official National Park title. They will
review its content and professionality. If it meets their requirements, it can
be sold at National Park gift stores around the country. Our final hope for
the 1999 project is that funds from the CD-ROM will assist in supporting
future programs.
It also remains our desire to expand this
project to wilderness National Parks around the country. It has the strong
support of the Director of the National Park Service and his Deputy
Director. The Deputy Director has provided clearance for expansion into
California and ColoradoÍs National Parks. Our current expansion
schedule is as follows:
* Summer, 2000 Ü Mount Rainier
National Park. Conduct a program involving 5 districts whose purpose is
to perfect and document the teaching model and curriculum. This in a
necessary ingredient for expansion. Project currently on target. *
Summer 2001 Ü Statewide program involving 100 schools, 500 students,
and all 3 of WashingtonÍs National Parks (Mt. Rainier, North Cascades,
and Olympic). * Summer 2002 Ü Replicate Washington StateÍs
statewide program into California and Colorado. * Summer 2003 Ü
New statewide programs in New York, Georgia, Texas, Michigan, and
Illinois.
The sole missing element is funding. Besides US
Senator Slade Gorton and the Department of Education sited above,
Macromedia, Fluor-Daniel, and the US Department of Energy have all
expressed interest in becoming more involved. Their support will soon be
finalized. TESTIMONIALS:
Chief Leschi
Schools Puyallup Tribe of Indians
Dear
Lou,
The students returned from Trinity Technology Camp with
a real zest for computer work. We immediately involved them one period a
day in the work of maintaining our computer network and the 350
computers that we use at the school.
Four of the five students
that were involved in the Trinity program worked on troubleshooting, repair
and replacement of computers. They also learned a great deal about how
our network operated and were able to help the network technician in
troubleshooting and repair of network problems. These students have
learned a lot during their time as interns in the technology department at
the school. That opportunity would not have been afforded them had they
not participated in the Trinity Camp Program.
One of the five
students that were involved in the Trinity program didn't want to work with
the hardware, but wanted to learn the various software that we use. She
became a trainer of teachers in the Microsoft Office Professional suite.
She also was primarily responsible for loading operating systems on
repaired computers. She has been a real asset in the professional
development of our staff.
The students were a big asset to the
schools' technology department in the day-to-day operation of maintaining
the school's network. They also thought of things to do on their own. They
noticed a need for a computer lab that would be primarily used by
students to work on research reports for their classes. The students
surveyed the teachers to see what they wanted this lab to look like. They
refurbished 14 donated computers, upgraded the RAM in each one,
loaded Windows 95 operating system and the productivity tools that were
deemed necessary for student use. They then designed network
architecture to use in the lab, created the cabling, installed the hubs, and
provided Internet access for all 14 of the computers. What resulted was a
lab for student use, which students can drop into anytime to work on
projects. The student Interns maintain the entire lab and one of the
students provides software support. Because of the overwhelming
popularity from both teachers and students, the student interns have
received two more requests for small labs to be created. So far they have
designed and built a live computer lab for our behavior recovery room and
a five computer lab used by the adult students in our FACE
program.
None of the things that have been done by these
students would have been done had it not been for their and Chief
Leschi's involvement in the summer Trinity Technology Camp. From the
success of these students, we are designing a brand new technology
program at Chief Leschi that will lead to graduates of it to receive a
Microsoft MCP in Windows 98 and Windows NT Server. There will also be
an articulating agreement with a nearby community college to allow
students in this program to receive advanced standing in a computer
technology two-year degree program. This technology program will be a
one of a kind program for Native American schools. None of this would
have been possible now if it had not been for our participation in the Trinity
program this past summer. We are looking forward to being involved with
three students this summer. Hats off to Lou and his helpers at Trinity
Technology.
Thanks Lou, Will Fry, Technology
Coordinator, Chief Leschi schools
I am an educator of 28
years. Currently, a Principal and teacher at a grades 7-12 alternative
school. I have, also, instructed undergraduate teachers' college classes
for the last 15 years. I've seen all the programs that are supposed
to be the "new wave," but are the same as some past program, just a
new name. This Tech Camp/Wilderness Camp is one of the most
refreshing, inspiring, and motivating approaches I've seen in years. My
students are extremely excited and motivated toward goals beyond their
previous, highest dreams. Please review the data and let us show you
an even more impressive performance in the following years. Best
regards to you and your family. Stephen T. Busby Mabton
FOCUS H.S. 509 894-2989
Lou; I wanted to update
you on one of the Trinity Tech campers from last year (1998 pilot project).
I think you remember Spencer Morris. He participated in a program this
summer that involved an internship at a research company that dealt
with pharmaceuticals. Because of his computer expertise, coming from
the camp and his internship after the camp, he was allowed to do more
than any other student. He ran the computer/microscope system, did
repair and adjustments to the system. There is a very good possibility that
he will be hired this summer to run the program. Just thought you might
like feedback on the successes of graduates of your
program.
Will
Dear Lou, Trinity Camp
allowed two of my students to have experiences they would never have
had otherwise. Maria had such a great time she was crying the last day of
camp because she didn't want to go home. Juan's English as a Second
Language teacher had told me that his use of English improved
significantly over the summer. We both think this is due to his interactions
with students on the hike at Mount Rainier and at Trinity Camp. Juan and
Maria are two students whose lives have been positively affected by this
program.
I urge you to consider continued support of this
program. It really is making a difference in the lives of these
students.
Sincerely, David Willer Social Studies
Teacher Mount Vernon High School
The staff and
students from Kennewick High would like to extend our thanks to the
people at Trinity Tech and Macromedia for making our Computer Camp
experience, Aug 26-29, a memorable one. We plan to expand on what we
learned at the camp and to that end we have purchased 2 copies of each
Macromedia's 101 course and K-12 Director 7.
We are hoping
to create a bilingual CD for the Reading Foundation, a local non-profit
group that promotes the importance of reading to your children. In addition
to that, Sara's class is expecting to participate in AT&T's Virtual
Classroom Project with partners in Japan and Norway. They are
tentatively planning to create a joint website exploring how national parks
in the three countries are working with educational institutions and
industry to promote appropriate park useage.
Once again,
thank you for helping to make these experiences possible, not only for the
students and staff who are directly involved, but also for those we will
touch during the coming year.
Four students and two teachers
from Kennewick High participated in the 1999 Trinity Tech Camp
experience. None of the students had prior wilderness experience. What
they gained from this program is immeasurable. Their knowledge of the
wildernes now has a reference point with which to compare new
experiences. They learned how to begin using software that sets industry
standards. What they learned about developing interactive multimedia will
be used to create a CD for a local non-profit foundation; so the learning
and teaching of others expands beyond the camp experience. At the end
of the year, each one of these students will have a computer to keep.
Since they are planning to attend college, the computers will be valuable
assets.
I have spent considerable time over the years working
with "Band-Aid" programs that try to redirect or help kids after they have
failed in school and in life. This is one of a very few programs to combine
survival skills, technology, and an obligation to return something
to society (by way of enrollment in tech support classes at school
that provide a needed service for profoundly limited school district tech
budgets). Overall, I believe that the Trinity Tech Camp is a very successful
program and I would like to see it expand to help more young
people.
Sincerely,
Sara McReynolds ESL
Kennewick HS 500 S. Dayton Kennewick, WA
I
would like to take this time to thank Lou August and Neal Potts for the
chance to participate ine the 1999 Mt. Rainier Wilderness Hike and
Technology Camp. I was asked to do a favor for my friend the librarian,
Mrs Rebecca Savoy-Pethram at Wishkah High School. I am a school bus
driver and playground supervisor at Wishkan. She is unable to hike and
knowing I enjoy the outdoors asked if I could accompany 3-4 students on
a hike, I agreed. Four students and myself hiked Ipsut Creek to Mowich
Lake, Spray Falls and the Lookout for a total of 22 miles with Marvin(just
around the corner) as our guide. Only one of my students had spent any
time in the woods. It was exciting to see a new appreciation for the
wilderness and challenges these students met and overcame both
physically and mentally. I extremely enjoyed my time with these students
and the students from Tonasket we hiked with. I was also
able to see the project through and go to the camp at Buck Creek. Two of
my student were somewhat computer literate and the other two could
check their e-mail and do basic word processing. Rena in fact was so
excited for the hike but dreaded the camp overcame her dread and it was
exciting to see the "lights" come on for her and Ernesto. I am
hoping, praying, and begging to be allowed to do this next year. I had a
chance to meet and make friends with many other students and teachers
from other schools and walks of life and have expanded my e-mail
address book. A huge and sincere THANK YOU. Wanda Gates,
Wishkah School District
My Name is
Leann Couch, I am employed with the Toutle Lake School District here in
Toutle Washington. I would like to see this grant go through. Being an
educator for several years, and working with troubled teens, I can tell you
that this made a huge difference in these kids we took on the hike, and
the Tech camp part of the program.
I applied for out District to
be a part of this program and checked with Lou August on a regular basis
to see if our District was even in the running. We have so many "At Risk"
kids in our community. I know all schools have a number of at risk kids
but I have a tunnel vision for our kids, I am here, not there, and know we
have a need, and wanted so much for our kids to have that opportunity
(that to me), seemed to good to be true! When we were selected to be a
part of this, I knew the kids that would be the best choices for this, and we
proceeded to work with them to prepare them for this great opportunity
that Lou was making happen for our kids. I have seen growth in the 4
students I took, I have seen them pull together when they trusted NO ONE!
I have seen them work past bed time and skip breakfast to get their part of
the CD ROM completed. This was so rewarding to see these kids grow
and learn to trust.
I hope, that if you have worked with children
of disadvantaged homes, or have children of your own, you will do what
ever is in your power to make this grant happen for Trinity
Technology! I say this because Trinity Technology obviously has a
heart for helping kids and I have seen what they can do. My hat is off to
the whole team there for all the hard work they have put into making this
program a success!
Thank you, for taking the time to read all
these comments from all of us that had the privilege of being a small part
of this program.
Sincerely, Leann Couch Teacher,
Toutle Lake School District
Dear Lou,
I'd like to
take a moment to comment on the extraordinary job Richard did to train
the students in Director while he was at the Technology Camp. I went in
to the camp with extremely low expectations on what we would be able to
accomplish in just 4 days. My expectations were based on lots of
experience--I spent 9 years at Microsoft using Director (starting with its
earliest incarnation, VideoWorks) to create prototypes, demos, and
products, I've run a multimedia production company for the past 5 years,
and I've taught users Director at the high school and college level. So I
know what Director's like, and I was skeptical that 100 students with no
prior experience and lots of different media could create a
professional CD-ROM in so short a time.
At the end of the first
day of training (which ran from 9:30 am to 10 pm), I had completely
changed my mind. Richard had done an amazing thing. He had taken a
crowd of 100 students (all of whom were labeled "at-risk") that were
crammed into a too-small and too-hot room, and gotten them completely
enthused on learning how to use Director to tell their stories. For the
next 2 days, he had the students (and teachers) listening to his
every word, waiting excitedly to see what he would teach them to do next. I
have never seen anything like it, in my years at Microsoft or in the
education field.
Richard was able to do this because of several
things. It was clear that he LOVED Director, Flash, SoundEdit, and the
other products in Macromedia's suite of tools. His passion for the things
you could create with the tools available burned within him. Richard also
knew the tools inside and out, and was able to explain how to do things
simply and easily. Director can be a very complex program, or a very
simple one. Richard made learning it simple.
But the most
important thing Richard did, and unfortunately I don't see this very often, is
that he looked at the people he was teaching, and he tailored his
presentation to them. All too often, I see teachers who are experts on their
subject matter fail to judge their audience, and the result is disastrous.
Richard figured out exactly what his audience needed, and created a
course specifically for them.
Because of Richard's enthusiasm,
knowledge, and personal interest, the students got hooked. Kids were at
their computers from 8:30 am until midnight, working with Director, asking
questions, pushing the envelope of what they could do. I was quite
impressed.
Impressed enough, in fact, to decide to make
some changes in my life. Prior to the camp, I had decided that I would not
return to the alternative high school where I had been teaching for the past
2 years. I felt that I wasn't getting enough out of it, and that I couldn't reach
my students. During the camp, though, I changed my mind. I decided I
would stay at the school to work specifically with the 3 students I had
brought. I felt that they had been given a wonderful opportunity to learn
some fantastic skills, and they were very interested in continuing to learn.
So I feel it's my responsibility to finish what Richard
started.
Sincerely, Marc Shor Excel Alternative High
School Ellensburg WA
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The project encountered many sizeable obstacles that it eventually
overcame. The best way to respond is by documenting its
history:
In 1982, Lou AugustÍs sister, Eve August, was
murdered while on a school internship in their hometown of Detroit. This
had debilitating effects on Lou. Ultimately, numerous trips into the
wilderness proved very healing, becoming the seed for the Mount Rainier
Technology Camp. Lou knew that our nation had many lives that were
disrupted by violence, or were prone to commit violence. He sought a
mechanism to expose these people to the healing effects of the
wilderness, and somehow give them hope in a high-tech world. However
this would take money.
In 1983, Lou quit his job at IBM and
founded Trinity Technology. Part of TrinityÍs corporate goal was to fund a
technology camp for at-risk kids. It took six years of hard work before
enough funding was generated to build a facility on the flanks of Mount
Rainier. Due to the harsh conditions, it was not completed until
1992.
In the early spring of 1992, Lou contacted Bill Briggle,
Superintendent of Mount Rainier National Park. Bill had served nearly 50
years in the National Park Service, and was once the Undersecretary of
the Department of Interior. He was ecstatic about the project as he knew
how terribly few multiracial at-risk youth ever visited AmericaÍs National
Parks. He also knew how much this group could benefit from the
experience. However no National Park had ever attempted such a project,
and Bill knew that his influence would be instrumental in opening doors
within Mount Rainier National Park and the National Park Service in
Washington DC.
In the spring of 1992, Lou began working with
the Seattle School District to provide students to the program. Although
there were very excited, ultimately they bowed out due to fears regarding
liability. This cancelled any hope for a program in 1992.
In
1993, Lou continued to work with the Seattle School District. The
program was moved further and further along in the decision-making
hierarchy, yet ultimately their risk management department struck it down
again.
In 1994, Lou learned that no school district in the State
of Washington took students on overnight wilderness adventures, thus it
was completely unlikely that they would be willing to take at-risk kids on
such adventures. Lou gave up hope that the camp would ever take
place.
In 1995, Lou met a technology support specialist from
the Tacoma Schools District. He also was a search and rescue volunteer
who came from an at-risk community. Like Lou, it was the wilderness that
provided his grounding during times of trouble. He became a champion
of the program and pushed it through the Tacoma Schools. The program
selected four at-risk students for its initial run. It also recruited Scott
Fisher of Mountain Madness to run the wilderness section. As things
turned out, Scott came from an at-risk community, and he too got his
grounding from the wilderness. During a pre-trip training, Lou had to
undergo harsh grilling by teachers, wondering why he was doing this.
Some openly accused him of being a pedophile, luring students into the
wilderness. After three months of training, the students were ready to go.
Two days before the program was to begin, Lou received a call from the
risk management people of the Tacoma Public Schools. After an
emergency meeting with the districtÍs senior decision makers, they
cancelled the program due to concerns over perceived risk and
liability. Lou had to call every student and inform them of the news.
One parent called back furious. She screamed, "how dare you do this to
my son. He has been hiking up and down the Hilltop area for months
getting ready for this". At that moment, Lou knew that his dream became
somebody elseÍs. With this revived energy, he convinced the Metropolitan
Parks District of Tacoma to sponsor the program. They did, and the
students completed their expedition, learned computers, and produced a
section of Mount Rainier National ParkÍs Official CD-ROM (now on sale at
National Parks nationwide).
News of the programÍs success
quickly traveled to Olympic National Park where in 1996, students took
part in a backpacking expedition and produced a section of the Olympic
National Park CD-ROM (now on sale at National Parks nationwide). After
completing the program, students in both years were given free
computers and software. Major articles about the program were written by
the Seattle Times in 1992 and 1995.
Just prior to the 1996
program, the wilderness coordinator, Scott Fisher, died along with five
others during a storm on Mount Everest. Out of this tragedy, ScottÍs belief
in the cause was passed on to the new owners of his company. These
owners, Keith and Chris Boskoff, donated their wilderness and guiding
skills during the 1998 Centennial Pilot Project. Sadly, Keith died later that
year from a fall. Both were wonderful loving people. Both are sorely
missed.
In 1998, eighteen students from five school districts
took part in the Centennial Pilot Project. Jansport donated the backpacks.
The Department of Energy at Hanford granted 100 computers to the
program. Muckleshoot Tribal Elders provided wilderness training.
Mountain Madness donated wilderness guides. US Senator Slade
Gorton served as the programÍs Honorary Leader. Some students are
currently serving in technology support internships at their school districts.
Each student received a free computer with software, and each school
district received 20 free computers with software. The Tacoma Tribune
produced a Sunday front-page story on the program. King 5 Television
produced a news special appearing on its 5 p.m. newscast. County
Executive Ron Sims, 5 students, and Lou August presented the program
to the Director of the National Park Service.
In 1999, everything
changed. Based on the success of previous years, suddenly access was
available to schools and students from across Washington State. Mount
Rainier National Park decided to showcase the project for its Centennial
Celebration. Never before in the history of the National Park Service had a
National Park agreed to associate its name with a project that took at-risk
kids on overnight adventures into the wildernessƒno less 100 of them!
The program was suddenly forced to build a backpacking
company overnight with little experience. Having never written a grant
before, Lou August had to write grants to help cover most of the programÍs
costs. Ultimately monies were courageously provided by the Discuren
Foundation, the Washington Software Foundation, and the Bullitt
Foundation. Microsoft generously provided the software. The US
Department of Energy provided most of the computers. The Mount
Rainier, North Cascades and Olympic Fund graciously volunteered to be
the fiscal agent (501c(3)).
Unfortunately the Columbine
shootings happened just as the schools and students were being
selected. The consequences of sending their loved ones off to an
isolated camp with 99 other at-risk students frightened many of the
parents. Out of their expressed concern, the program agreed to search all
of the studentÍs gear prior to the backpacking trip, pass the students
through a metal detector prior to the computer camp, and hire a
professional security agent.
The project harnessed the power
of the Internet to coordinate 100 students and 32 teachers from school
districts across the state. Project staff members had no experience in
wilderness preservation. Luckily the University of Washington, the
University of Montana, and Rangers at Mount Rainier National Park
generously pitched in to create a wonderful outline. Lou August ended up
taking an immense amount of his time and money away from his
company. Often the choice came down to corporate profitability, or
ensuring the safety of human beings. The choice was easy and made
never regretting the project.
At first, many Park officials did not
think such a project was possible, thus they did not pay much attention to
it. However as things began moving forward, many people in the park
became nervous. Some thought the students would cause environmental
destruction. Some thought they would sustain serious injury or death.
Besides the obvious human tragedy, an injury would destroy the ParkÍs
long planned Centennial Celebration. Difficult exchanges began to take
place between Lou and a park official. Ultimately it was the known
support the project had with National Park Service Director, Robert
Stanton, and his Deputy Director, Maureen Finnerty, that helped the project
to continue through completion.
In the end, not enough can be
said for Mount RainierÍs generous support, including the use of their
facilities, the time expended by their staff, and the numerous backcountry
rangers who donated their time. Ultimately not a single student was
injured, not even slightly. Not a single student ever got lost. Only two did
not complete their three-day expedition (they were driven home early by
their teacher). All were left significantly changed by the
experience.
The computer camp was the projectÍs most
indelible experience. The coordination required to get 100 students from
32 school districts, 32 teachers, 10 Macromedia volunteers, and 10 other
staff members, to a remote wilderness retreat center was daunting. This
said nothing transporting all of the computer hardware and software. In
the end, everything became critical. The volunteer technicians from Trinity
Tech were beyond amazing. They LITERALLY worked around the clock to
keep the labs running. On three occasions they had to make a five-hour
round trip back to Seattle to pick up additional equipment.
The
project also never could have been done without the wonderful support of
the public school teachers. A teacher from each school was required to
take part on both the wilderness expedition and the computer camp. All of
this was on a volunteer basis, which they performed with enthusiasm
without exception.
An additional critical element was the
support from Macromedia. They donated the airfare and four days of time
by a professional trainer, Richard Jenkins. Though Richard had never
taught teenage students before, he quickly became moved by the project.
Richard developed a professional bond with all 100 students that
catapulted them into not-seen-before performance.
As the
project director, our program set out to "change the lives" of the students
who took part in the program. I did not anticipate that the program would
change my own life. Like an uncontrolled well spring, the project began to
develop new models and new ways of thinking for me. It is a way of
thinking that makes a life of pursuing money very shallow. Yet it was
money that made this program possible. As I am sorting out the
consequences of the project, and dreaming of the millions of students
from around the country who could benefit from it, there is only one thing I
know for sure. I cannot go back to the way I was before.
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