| |
ARCHIVES ON-LINE
SEARCH THE COLLECTION
For information on all members of the Collection, search by Category, Company Name, Nominating Company, Application, Country or Keywords according to your area of interest.
 |
Motion Analysis
University of Michigan
Ann Arbor, MI
USA
Year: 1998
Status: Laureate
Category: Education & Academia
Nominating Company: Sun Microsystems, Inc.
|
 |
On-line analysis of human motion allows undergraduate kinesiology
students to carry out meaningful experiments and report their findings on
the Web, improving understanding of human movement. |
 |
The concepts of motion analysis are usually conveyed to
undergraduate kinesiology students in biomechanics courses with a
traditional lecture format. The number of students that have access
to hands-on learning experiences is constrained by the high cost
and limited availability of motion analysis equipment in research
laboratories. When students are offered laboratory experiences,
however, they are typically limited in scope and thus are devoid of the
excitement of the scientific discovery process. Kinesiology students
need to actively engage in the process of motion analysis to gain the
skills that they will need to answer questions in their future careers
in all areas of human movement study, including rehabilitation,
motor control, aging, ergonomics, injury prevention and sports. I
have introduced a project into the undergraduate biomechanics
course in Kinesiology at the University of Michigan that uses digital
video technology to enable the students to study movements outside
of the laboratory. The students work in teams to conduct small-scale
scientific studies of movements of their choice. Students use video
cameras to collect their data at the movement site. Analysis of the
motion data takes place at a campus computing site that supports
the use of multimedia. The technology used to complete the project
includes:
*Macintosh computers with AV boards and
video-editing decks *video digitizing software to convert the
videotaped motions to digital movies *image digitizing software to
generate x and y coordinates of the body landmarks *biomechanical
software for generating the temporal, linear, and angular data
*spreadsheet software for producing graphs and descriptive
statistics *word processing software for producing the final report
with embedded motion images, graphs and movies *HTML
authoring software for publishing the final reports on the
web
The technology used in the motion analysis project is not
restricted to research laboratories and therefore offers many
kinesiology students the opportunity to learn by doing. By posing
their own questions about human movement and then generating
and interpreting their own motion data, students ãdiscoverä the
fundamental characteristics of human movement. The motion
analysis project is not only a powerful learning experience for the
enrolled students, but the archived projects on the class website
have become an important learning resource for others outside
of the class. |
 |
It is hard to imagine that any student who completes the motion
analysis project will ever again be content to passively accept
scientific information. Instead, these students will bring the insights
that can come only from the direct experience of generating and
interpreting data to any occasion in which they need to evaluate
information. The students become informed consumers of
information because they themselves have offered information for
the consumption of others. They have become intimately acquainted
with the effect of their actions on the quality of their data; they
understand better how data can and should be used in making
arguments. The scientific literacy of these undergraduate students is
greatly improved because they have had the experience
of conducting authentic scientific studies. The students also learn a
great deal of biomechanics. Each step of the project is based on a
question: where should I place the camera? in which frame does the
movement actually start? are the numbers coming out of the
analysis reasonable? why is the conclusion that I expected different
from the data that I actually observed? To answer each of these
questions, the students need to integrate their theoretical knowledge
with the real world of their project data. The juxtaposition of these two
knowledge sources is a potent learning space. Others benefit from
the studentsâ work on their motion analysis projects as well.
Students enrolled in the current semester can learn from the
insights and the errors of students in previous semesters by viewing
their archived projects on the class website. The archived projects
are also visited by others outside of the university. I have received
requests for more information on the projects from a variety of
individuals, including high school students, equipment
manufacturers, sports enthusiasts, and fellow professors in the
United States and abroad. The project archive is the beginning of
a valuable database of student work in biomechanics. Students
recognize that many skills besides biomechanics are gained by
participating in the motion analysis project. One student said: ãI liked
the project experience the best. I think its value extends beyond
learning the material for the course. It is very useful for the
development of other skills such as teamwork, problem solving,
resourcefulness, etcä. To successfully complete the project,
students must learn the important skill of solving problems together.
Some project teams specialize, other teams divide each task among
all members. No matter which student controls the computer
mouse, however, all of the team members share the responsibility
for the data and its interpretation. Finally, the motion analysis project
creates a vital learning environment for me. Because the students
are continually generating new ideas and new questions, the course
content never goes dry. As the students become more and
more involved in generating knowledge, I can focus on guiding their
learning rather than on finding new ways to entice them to learn.
Their eagerness to take on the challenge of the project is very
stimulating, and each semester the projects enliven our mutual
learning even more. |
 |
Information technology made the motion analysis project possible.
The conventional method for conducting motion analysis studies
requires the use of expensive, dedicated equipment found in
research laboratories, thus limiting access to a small number of
students. The advent of high-powered, affordable workstations with
AV capability made it possible to bypass the traditional route to
knowledge, and enables all students in kinesiology to directly
experience the learning inherent in conducting a research project.
The digital video technology is very compelling to the students. Each
semester there is a palpable moment of excitement when the
students first see their video images on the computer screen. The
students report that this is one of the most enjoyable aspects of the
project. I think that the excitement comes from a new sense of
mastery; they now have control over moving images on the screen
which is a qualitatively different computer experience than editing text
or manipulating numbers in columns. Viewing their
movements frame by frame allows the students to ãseeä their
movements in a new way and encourages them to explore their
scientific questions from an entirely different perspective. Availability
of the world wide web for publication of the project reports has been
very important to the success of the project. The archived projects on
the class website serve as the centerpiece for the course. A major
challenge in teaching the course is that students embark on their
projects in the first week of class, before they have received any
formal training in biomechanics. Visits to the archived projects on the
web give them just enough sense of where they will end up that they
are willing to take their first, uninformed steps. Return visits to the
site serve as check points for their knowledge as it grows throughout
the term. Finally, they contribute to the growing body of knowledge
generated by the students when they publish their own projects on
the web at the end of each semester. The students have been eager
participants in the project since the beginnning. Even in the
semester of initial deployment, in which moments of grevious
frustration arose for everyone, the students still poured enthusiastic
hours into their projects. Their appetites for learning are stimulated
by the new tools available to them, and their willingness to work for
this new knowledge is impressive. |
 |
Frame-by-frame analysis of human motion has existed since the
latter half of the nineteenth century when Eadward Muybridge and
Etienne-Jules Marey first innovated the techniques. Motion analysis
laboratories exist world-wide, as part of universities, medical
centers, and private enterprises. Students of kinesiology typically
learn motion analysis techniques in biomechanics courses. The
equipment is expensive, and many institutions are not able to
provide any hands-on learning experiences in laboratories because
of the cost. Other institutions are able to support limited laboratories
for student learning experiences; still others ãborrowä time in
research laboratories for demonstrations or small projects. Thus,
not many students in kinesiology have access to a learning
environment in which they can dream up an idea, test it, and share
their results with others. The motion analysis project represents a
solution to this problem in which shared, university-wide
resources provide the analytical tools usually found in a
biomechanics laboratory. Video equipment is available for the use of
any University of Michigan student through the Instructional
Technology Lab. The same computers and video-editing decks that
allow kinesiology students to capture videotaped images of motion
are also used by art and film/video students. Multimedia computing,
networking, software administration, and file management are all
provided through the New Media Center. The technology already
existed; what is unique about this project is the bridging of existing
technological resources to create a valuable new learning
environment for kinesiology students. The project evolved from a
coincidental convergence of events one July day in 1995. In
the morning, I read about the availability of an affordable,
biomechanical analysis software package that would allow students
to digitize body landmarks from a video image on a Macintosh
screen. Later that day, I learned in a conversation that a new facility
was just opening on campus that would allow students to make
Quicktime movies from videotapes, and that video cameras were
available for students to check-out. Bingo. The motion analysis
project was launched one month later. The motion analysis project
is now complete. The learning infrastructure is fully operational, and
the students are able to complete every aspect of the project, from
crafting interesting questions, to generating biomechanical data, to
sharing their scientific findings with others via the web. About 60
University of Michigan students complete the project every semester;
to date about 300 undergraduates have participated. Most are
kinesiology students, about 10% are engineering students, and a
few students from other disciplines also take the course. None of
these undergraduate students have carried out full-blown scientific
inquiries from start to finish before they participate in this project.
The experience is unique for them, and quite powerful. One
student commented, ãWhile doing the project, I felt we were doing a
lot of computer work. But at the end of the semester, for the first time
in a class, I felt I conducted a study that had some importance and
the work was worth it.ä The students feel proud of their
accomplishments; one student said, ãI thought it was kinda
impressive that my group generated all this data, graphs, and
report.ä Web publication also rewards the students; according to
one student: ãitâs great to see something you worked so hard for on
display.ä The students are also quite pleased with the analytical and
computer skills that they gain. According to one student, ãIt was
definitely a new experience. I enjoyed learning how to use new
programs, the chance to work with classmates and the
innovation part of it.ä Some students have gone on to use their
newly-acquired motion analysis skills to pursue more in-depth
research in their own interest areas. Steve partnered with a
prosthetics resident at the University of Michigan to study the effect of
orthotic ankle angulation on gait; he is now in a graduate program in
prosthetics and orthotics. Erin partnered with an occupational
therapist at another institution and studied different training regimes
for rehabilitation of upper extremity motions; she is planning on
entering a graduate program in occupational therapy when she
completes her undergraduate degree. Monica, Misty, Mark and Beth
conducted a feasibility study to assess the development of skilled
kicking movements in K-12 students in Michigan; their results may
influence how the physical fitness of thousands of Michigan
children is assessed each year. It is remarkable that these students
have independently pursued research projects of their own design
while still undergraduates. They have been able to pursue their own
intellectual questions using tools that are available to the university
community at large, and they have not been constrained by limited
access to equipment in research laboratories or the research
agendas of their mentors. The project has greatly exceeded my
expectations. Originally, I planned an active-learning experience in
which students would generate their own data. I did not expect that
the project would so capture the studentsâ imaginations and
enthusiasms, or the extent of the learning that would arise from their
personal investment in the movement questions. I continue to be
delightfully surprised by the questions that arise; for example, one
student team looked at the biomechanical consequences of the
different high-steps used by the University of Michigan and
the Michigan State marching bands and discussed the
consequences on head motion and implications for musicality. The
students have investigated movements associated with their leisure
time or athletic activities, movement disorders in family members,
and even movement patterns in their pets. Another unexpected
outcome is that now I use their data, published on the web, for
examples of theoretical concepts that I present in lecture. Gone are
dry textbook figures - now the students look at graphs that were
generated by their peers in previous semesters. Finally, publishing
the projects on the web had a surprising outcome. The quality of the
projects has improved dramatically since they were first put up on
the web. It seems that the potential of a world-wide audience for their
work encourages the students to do their best, and interests them in
the importance of communicating their ideas well. In the future, I
would like to develop more opportunities for follow-up experiences
and research partnerships for the students, so that they can build on
their initial research ventures. Ideally, a community-based network
would be constructed so that these undergraduate students
could contribute their developing kinesiological skills to others in
need of scientific information in the local community, or, via the web,
in communities at a greater distance. The class website is unique;
to the best of my knowledge, it is the first archive of biomechanics
projects conducted by undergraduate students. The idea grew from
the desire to create a forum for the students to communicate with
each other about their projects. Initially, the students produced
tomes that gathered dust in my office. I wanted ãelectronic postersä
so that the students could learn from each other. The template for
the project reports arose from a productive collaboration with a
creative designer (Linda Kendall). |
 |
The motion analysis project is now complete. The learning
infrastructure is fully operational, and the students are able to
complete every aspect of the project, from crafting interesting
questions, to generating biomechanical data, to sharing their
scientific findings with others via the web. About 60 University of
Michigan students complete the project every semester; to date
about 300 undergraduates have participated. Most are kinesiology
students, about 10% are engineering students, and a few students
from other disciplines also take the course. None of
these undergraduate students have carried out full-blown scientific
inquiries from start to finish before they participate in this project.
The experience is unique for them, and quite powerful. One
student commented, ãWhile doing the project, I felt we were doing a
lot of computer work. But at the end of the semester, for the first time
in a class, I felt I conducted a study that had some importance and
the work was worth it.ä The students feel proud of their
accomplishments; one student said, ãI thought it was kinda
impressive that my group generated all this data, graphs, and
report.ä Web publication also rewards the students; according to
one student: ãitâs great to see something you worked so hard for on
display.ä The students are also quite pleased with the analytical and
computer skills that they gain. According to one student, ãIt was
definitely a new experience. I enjoyed learning how to use new
programs, the chance to work with classmates and the
innovation part of it.ä Some students have gone on to use their
newly-acquired motion analysis skills to pursue more in-depth
research in their own interest areas. Steve partnered with a
prosthetics resident at the University of Michigan to study the effect of
orthotic ankle angulation on gait; he is now in a graduate program in
prosthetics and orthotics. Erin partnered with an occupational
therapist at another institution and studied different training regimes
for rehabilitation of upper extremity motions; she is planning on
entering a graduate program in occupational therapy when she
completes her undergraduate degree. Monica, Misty, Mark and Beth
conducted a feasibility study to assess the development of skilled
kicking movements in K-12 students in Michigan; their results may
influence how the physical fitness of thousands of Michigan
children is assessed each year. It is remarkable that these students
have independently pursued research projects of their own design
while still undergraduates. They have been able to pursue their own
intellectual questions using tools that are available to the university
community at large, and they have not been constrained by limited
access to equipment in research laboratories or the research
agendas of their mentors. The project has greatly exceeded my
expectations. Originally, I planned an active-learning experience in
which students would generate their own data. I did not expect that
the project would so capture the studentsâ imaginations and
enthusiasms, or the extent of the learning that would arise from their
personal investment in the movement questions. I continue to be
delightfully surprised by the questions that arise; for example, one
student team looked at the biomechanical consequences of the
different high-steps used by the University of Michigan and
the Michigan State marching bands and discussed the
consequences on head motion and implications for musicality. The
students have investigated movements associated with their leisure
time or athletic activities, movement disorders in family members,
and even movement patterns in their pets. Another unexpected
outcome is that now I use their data, published on the web, for
examples of theoretical concepts that I present in lecture. Gone are
dry textbook figures - now the students look at graphs that were
generated by their peers in previous semesters. Finally, publishing
the projects on the web had a surprising outcome. The quality of the
projects has improved dramatically since they were first put up on
the web. It seems that the potential of a world-wide audience for their
work encourages the students to do their best, and interests them in
the importance of communicating their ideas well. In the future, I
would like to develop more opportunities for follow-up experiences
and research partnerships for the students, so that they can build on
their initial research ventures. Ideally, a community-based network
would be constructed so that these undergraduate students
could contribute their developing kinesiological skills to others in
need of scientific information in the local community, or, via the web,
in communities at a greater distance. |
 |
The students who enter the class have a variety of
technical backgrounds. About one-third of the students have never
used spreadsheet software previously, very few have published on
the web, and virtually none have digitized video or performed
biomechanical analyses. Not only are there quite a few different
applications that the students need to master, but they need to do so
quickly, so that they can move through the project from start to finish
in the span of a single semester. The biggest challenge of the
project has been to keep the technological demands in the
background so that the kinesiological issues can emerge as the
focus of learning. Three factors were critical for achieving this goal:
(1) providing excellent documentation, (2) organizing the
project goals each week into the right-size ãchunksä, and (3)
providing peer mentors. All students now accomplish the technology;
the goal is to reduce any incidences of ãcomputer traumaä as much
as possible. The majority of students leave the course with a sense
of pride in their new levels of computer competence, even if they
donât get all the details quite right; one student put it this way: ãI feel
more electrically literate.ä The most important technical obstacle
centered on digitizing the videos. The types of motions that can be
studied depend on how fast the motions can be sampled; fast
movements require high sampling rates. Motion analysis equipment
in research labs is costly in part because movements can be
captured at high sampling rates (60 frames per sfor its impact on
people. The concepts of motion analysis are usually conveyed to
undergraduate kinesiology students in biomechanics courses with
a traditional lecture format. The number of students that have access
to hands-on learning experiences is constrained by the high cost
and limited availability of motion analysis equipment in
research laboratories. When students are offered laboratory
experiences, however, they are typically limited in scope and thus are
devoid of the excitement of the scientific discovery process.
Kinesiology students need to actively engage in the process of
motion analysis to gain the skills that they will need to answer
questions in their future careers in all areas of human movement
study, including rehabilitation, motor control, aging, ergonomics,
injury prevention and sports. I have introduced a project into the
undergraduate biomechanics course in Kinesiology at the University
of Michigan that uses digital video technology to enable the students
to study movements outside of the laboratory. The students work in
teams to conduct small-scale scientific studies of movements of
their choice. Students use video cameras to collect their data at the
movement site. Analysis of the motion data takes place at a campus
computing site that supports the use of multimedia. The technology
used to complete the project includes: Macintosh computers with AV
boards and video-editing decks video digitizing software to convert
the videotaped motions to digital movies image digitizing |
|