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Entertainment Drive Forum
Musicom Corporation
New York, NY
USA

Year: 1995
Status: Laureate
Category: Media Arts & Entertainment
Nominating Company: CompuServe

Compression of contemporary video entertainment content, such as movie previews and Academy Award broadcasts, provides the basis for a new entertainment medium delivered over computer networks and providing first-ever interactive options.
Just as consumer demand for financial spreadsheets drove the growth of
personal computers, entertainment is proving to be the engine of online
and multimedia growth. Duncan Kennedy, product line manager of Apple's
QuickTime Products Group, said, "Entertainment Drive will bring
multimedia and online services into the mainstream of pop culture."
Musicom innovated the creation, packaging, and transmission of American
entertainment in a live, interactive environment. In the process,
Musicom engineered remarkable leaps forward in technology, ease of
access, and coordination between industries.

Before Entertainment Drive was created in February 1994, online access
to entertainment material was difficult and selection was limited;
technologies were disparate, and the entertainment industry was not
acclimated to the form. Musicom developed a three-track strategy: fully
integrate the entertainment industry with online services; provide
consumers with an easy, fun and coordinated interface; and promote
first-ever events to broaden public awareness and use of the technology.

For example, online multimedia had been a fringe area because many found
it too complicated and with little compelling content. Musicom created
the GO EDRIVE Movie Viewer, a "click-and-play" software program that
brought the world of multimedia to consumers in a one-step application.
Motion picture history was made when Walt Disney Pictures, Warner Bros.
and Universal Pictures began previewing multimedia highlights from their
upcoming movies on Entertainment Drive. Musicom's coordination included
conversion of huge (60+ megabyte) files into high quality,
easy-to-download (less than 4 megabyte) files.

For studios and consumers the integration was seamless; and seeing
actual scenes from "The Lion King" and dozens of other films and events
proved a powerful motivation to learn about multimedia for hundreds of
thousands worldwide.

Marshall McLuhan observed that new media will at first mimic established
forms before creating what is uniquely inherent. Through the efforts of
hundreds of dedicated individuals, Musicom has unified popular culture
and information technology to create a truly unique media form: a
global, live interactive entertainment magazine.
By integrating information technology with entertainment content,
Musicom provides consumers, industry professionals, high technology
companies, and media organizations with an online resource for
entertainment promotion and product; a gathering place for creative
expression; and a laboratory for new technologies. Consumers in over 150
countries can now make more informed entertainment selections, and media
companies have a unique new venue for marketing and feedback.

By exceeding customer expectations and providing top quality products
and services, Entertainment Drive motivated many consumers and
entertainment professionals to embrace the interactive age. As a result,
Musicom has helped to change the overall relationship between media
companies and their audiences by making producers more responsive and
consumers more informed.

By bringing entertainment leaders online, Musicom creates greater human
proximity through interactive technology. Celebrities and high achievers
can now be direct mentors for the young and aspiring everywhere. People
from all walks of life participate, learn, create relationships, work,
and make deals across thousands of miles: A schoolteacher in North
Carolina gave a live conference quote from Tom Hanks to a class for an
essay assignment; a producer signed a new composer; writers and
journalists are accessing new media.

With Entertainment Drive, Musicom has encouraged and guided a worldwide
community toward greater learning and use of online technologies.
Entertainment Drive is Musicom's vision of how to realize the potential
of entertainment online. It is the first organized system dedicated to
translating entertainment content into online formats through a
confluence of traditional and cutting-edge technologies. Musicom has
deconstructed the magazine model to create a choice driven, live,
interactive family of services that rely on design, construction and
administration of coordinated information technologies.

CompuServe's excellence as an industry leader has been invaluable in
making this application possible. Musicom's relationship with CompuServe
has contributed to the ease and simplification of complex, integrated
systems for online users. Musicoms role as an entertainment consultant
to CompuServe as well as information provider has created a unique
vantage point to examine short and long term opportunities.

Musicom's technological innovations have included live cellular online
conferences; CompuServe's first forum-based iconized menu; the
broad-based distribution of multimedia software and content; development
of navigational systems to provide easier access to material; advances
in conversion of materials to digital format; and new programming that
creates original online experiences.
Entertainment Drive developed because Musicom and CompuServe recognized
the limitless potential of combining entertainment product with
information technologies. Because there were no precedents, Musicom
virtually "invented the wheel;" identifying areas of potential synergy,
defining its role, and creating the blueprint for an entirely new
medium.

For example, Entertainment Drive brought the Academy Awards; the Tony
Awards; the Daytime, Primetime and Sports Emmy Awards; and the Muscular
Dystrophy Telethon to an interactive audience for the first time.
Instead of passively watching the awards, Entertainment Drive members
communicate directly with the winners.

Musicom has inspired the imaginations of movie studios, television
networks, software and hardware developers, graphic designers,
consumers, and the media to challenge the definition of entertainment
and to create revolutionary new modes of expression and impact.
Compute Magazine named Entertainment Drive "One of the 12 Great Online
Areas," and PC Magazine featured Entertainment Drive on the cover of its
issue entitled "The Changing Face of Online." Entertainment Drive's
growth has exceeded all expectations, even requiring special
coordination with CompuServe on technical enhancements. With a current
membership over 150,000 and millions of downloads from its libraries,
Entertainment Drive has become one of the largest online forums in the
world in less than one year.

Because of this growth, Entertainment Drive has evolved into a family of
services. "Youth Drive," for example, is administrated in large part by
kids, and empowers young people to make a difference in the world;
starting with the entertainment they choose. Through direct interaction
with creators and producers, young people now have an unprecedented
voice in shaping the entertainment they enjoy.

Over 100 media companies participate on Entertainment Drive, including
Walt Disney Pictures and Television, Warner Bros., CBS, Turner
Entertainment Group, Court TV, and the Corporation for Public
Broadcasting. Musicom has developed relationships with IBM, NYNEX,
Hewlett Packard, Compaq, Microsoft, Apple Computer Inc. and many others
to create innovative and highly promotable applications.

Musicom continues to pioneer the creation, packaging, and distribution
of entertainment online. Specific plans include the launches of
Entertainment Drive Europe and Asia; continued integration of technology
and entertainment with QuickTime VR and CD-ROM; creating value for
members through sponsorship; developing forum management services;
expanding the role of focus groups to better define consumer interest;
and providing operational support as online technology matures.
Musicom has met the demands of content acquisition, technical capacity,
consumers, industry coordination, and the online format to deliver new
information technologies to homes and offices in a unique and highly
desirable way.

The most challenging aspect of Musicom's achievements has been
integrating communication resources of both a technical and human
nature. Creating a seamless coordination of information technologies was
as daunting as marrying the Hollywood Player and the Computer
Programmer.

The success of Entertainment Drive is based on meeting these challenges
and creating new standards of communication.

Ongoing challenges include constant reevaluation and customization of
interactive, multimedia systems; perpetual formatting and delivery of
new content; creating, initiating and coordinating activities between
many of the worlds largest media companies and the worlds largest
information service; and aggressive administration of a fast-growing
enterprise to maintain quality, service, and innovation.